Summary
Lige, the restless son of a frozen-water tycoon, spends his days dodging work in the sub-zero corridors of his father's massive ice plant. His aimless wandering ends abruptly when his father arrives with a high-society entourage: an automobile manufacturer, his spirited daughter, and a stiff-necked suitor who clearly lacks a sense of humor. Smitten instantly, Lige transforms the industrial plant into a treacherous playground, using the frictionless environment to humiliate his rival through a series of increasingly violent slides and tumbles. When the daughter suggests Lige join her father’s auto-polo team, the rivalry shifts from the ice house to the dirt track. The rejected suitor joins the opposing side, turning a sporting event into a motorized vendetta. What follows is a chaotic display of early 20th-century stunt work, where Lige must navigate flipping cars and mechanical carnage to secure his place as a hero and win the girl.
Synopsis
The son of the proprietor of a big ice business has just returned from an exploring expedition around the plant in search of a warm spot when his father appears with a friend who manufacturers auto polos. The latter's daughter and her suitor make up the balance of the party. Lige, the ice man's son, is instantly smitten with the daughter of the auto manufacturer and immediately proceeds to show her suitor what a slippery place an ice plant can be. The suitor shows up very badly in the slapstick that follows and the daughter voices the opinion that she would like to have Lige play on her father's team at that afternoon's polo game. This remark does not please the suitor and he asks her for the last time to marry him. On her refusal, he decides to play on the opposite side in order to take out his wrath on Lige. An exciting game follows and after many a tumble and narrow escape from the pursuit of his enemy, Lige emerges a hero and wins the fair lady's hand.